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61. How do the covert ops frigs compare with each other ? - in Ships and Modules [original thread]
Edited by: Hesod Adee on 13/12/2008 03:44:40 I'm currently training all T2 frigates, so my skills will not limit my choice here. Originally by: Bronson Hughes Many CovOps pilots will want to fit a cloak, a probe launcher and a cyno. F...
- by Hesod Adee - at 2008.12.13 03:43:00
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62. Ship Set Up Index (Quantum Rise edition) - in Ships and Modules [original thread]
QR Widow ---------------------------------------------- I support skill queues
- by Hesod Adee - at 2008.12.12 21:16:00
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63. How do the covert ops frigs compare with each other ? - in Ships and Modules [original thread]
I'm going to be getting into one soon, so I'm trying to decide which one to get. Because of my training plan, I should be able to fly all of them. So how do they compare to each other ? ---------------------------------------------- I support sk...
- by Hesod Adee - at 2008.12.12 21:15:00
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64. Which rigs should I never train for ? - in Ships and Modules [original thread]
Originally by: Zachary Hayden What rigs should you NEVER train for? Why limit yourself like that? Maybe the question should be asked, what rigs should you not bother training to level V. But trainng to III or IV doesn't take very long. ...
- by Hesod Adee - at 2008.11.24 02:52:00
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65. Which rigs should I never train for ? - in Ships and Modules [original thread]
Because I keep training for a ship, then seeing builds using rigs I haven't trained for I'm thinking of training up all the useful rig skills to 4 to prevent this happening again. So are any of the rig skills useless, or should I train them all ?...
- by Hesod Adee - at 2008.11.24 01:23:00
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66. Eve Fitting Tool - in Ships and Modules [original thread]
Thanks for the update. ---------------------------------------------- I support skill queues .
- by Hesod Adee - at 2008.11.23 19:49:00
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67. Ship Set-up Index (Empyrean Age edition) - in Ships and Modules [original thread]
Edited by: Hesod Adee on 20/11/2008 20:26:48 Originally by: Xori Ruscuv Time to reset this. QR is so different, everything here is antiquated. Agreed. Currently it is linking to threads that go back to the Red Moon Rising expans...
- by Hesod Adee - at 2008.11.20 20:26:00
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68. Wolves and Jaguars - in Ships and Modules [original thread]
Originally by: RedSplat No i'm not starting a zoo, but i do have two Minmatar Assault ships gathering dust. I got to playing with EFT and as far as i can work out: I'd ignore any results you get from EFT until it gets updated for QR. -...
- by Hesod Adee - at 2008.11.13 20:24:00
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69. CPU not Capacitor =) - in Ships and Modules [original thread]
Open the market, uncheck "show only available", then browse through all the rigs. ---------------------------------------------- I support skill queues .
- by Hesod Adee - at 2008.11.13 20:22:00
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70. Myrmidon for PVE - in Ships and Modules [original thread]
This is what I used for level 3s. Not sure if it still works after the patch though. [Myrmidon, drones + 250mm rails] Energized Adaptive Nano Membrane II Armor Kinetic Hardener II Armor Thermic Hardener II Armor Explosive Hardener II Damage Contr...
- by Hesod Adee - at 2008.11.12 09:23:00
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71. What race should I choose? - in Ships and Modules [original thread]
The other option is to cross train between several races from the beginning. Especially since, whatever race you chose, you will start cross training at some point if you stay in Eve long enough. ---------------------------------------------- I s...
- by Hesod Adee - at 2008.11.08 04:49:00
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72. What missile damage type for PVP? - in Ships and Modules [original thread]
Originally by: NoNah If there was one omnimissile that was better, everyone would tank against it and it would be crap once again. This is pretty much how it goes. Sure, some missile types may do a bit more damage on average, but if yo...
- by Hesod Adee - at 2008.11.03 22:37:00
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73. tracking: transversal or angular velocity in overview? - in Ships and Modules [original thread]
Edited by: Hesod Adee on 03/11/2008 08:40:49 Originally by: Lego Maniac on the other hand, angular velocity is measured in radians over time; if this number is lower than your turret's tracking speed, which also happens to be radians o...
- by Hesod Adee - at 2008.11.03 08:39:00
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74. Hawk PvP setups ? - in Ships and Modules [original thread]
Originally by: Kayosoni Edited by: Kayosoni on 03/11/2008 06:59:42 you guys are deluding yourselves if you think DPS from an AF matters that much. 1 AF is not going to kill anything no matter how much DPS it has (except maybe a wolf). ...
- by Hesod Adee - at 2008.11.03 07:30:00
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75. Hawk PvP setups ? - in Ships and Modules [original thread]
Originally by: Kayosoni 4x standards 1x small dimi small booster web scram ab 2x PDUs 2x em rigs Why the standard launchers ? If I use rockets I get a higher DPS, don't need the PDUs for fitting, and my current skills still have the r...
- by Hesod Adee - at 2008.11.03 06:35:00
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76. Hawk PvP setups ? - in Ships and Modules [original thread]
Anyone have any decent PvP setups for the hawk ? ---------------------------------------------- I support skill queues .
- by Hesod Adee - at 2008.11.02 21:55:00
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77. Dreadnought in Empire Space? - in Ships and Modules [original thread]
Originally by: Lord Fitz Edited by: Lord Fitz on 02/11/2008 03:55:03 Originally by: Quayzen Oldumrak There's a naglfar at jita Shouldn't be, since they were only ever able to be built at POS's which could only be anchored 0...
- by Hesod Adee - at 2008.11.02 04:15:00
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78. Minmarar inty builds ? - in Ships and Modules [original thread]
I'm going to be getting them trained soon, so I'm looking for builds I can use to try them out and see if I like them. By modifying builds I used for other interceptors, I got this Stiletto setup: [Stiletto, New Setup 1] Overdrive Injector System...
- by Hesod Adee - at 2008.10.31 00:24:00
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79. 'Arbalest' vs. 'Malkuth' Heavy Assault Missile Launcher - in Ships and Modules [original thread]
Originally by: Also Aswell Excellent. Thanks everyone. I suppose Rate of Fire would make a difference over a long mission. Actually rate of fire starts making a difference as soon as you fire a second missile from a launcher without ha...
- by Hesod Adee - at 2008.10.28 23:10:00
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80. 3rd midslot on the raptor - in Ships and Modules [original thread]
Originally by: Sidus Isaacs Edited by: Sidus Isaacs on 26/10/2008 10:26:54 Edited by: Sidus Isaacs on 26/10/2008 10:25:29 more scramblers :) [Raptor, Dunno] Overdrive Injector System II Overdrive Injector System II Nanofiber Inter...
- by Hesod Adee - at 2008.10.26 10:37:00
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